
Bauplan eines Blinklichts und dessen Programmierung sowohl als Blockcode als auch in JavaScript.

basic.forever(function () {
pins.digitalWritePin(DigitalPin.P0, 1)
basic.pause(1000)
pins.digitalWritePin(DigitalPin.P0, 0)
basic.pause(1000)
})
Java Script, das einen Herzschlag auf dem Calliope mini simuliert.
basic.forever(function () {
basic.showIcon(IconNames.SmallHeart)
basic.pause(500)
music.playTone(988, music.beat(BeatFraction.Quarter))
basic.showIcon(IconNames.Heart)
})
JavaScript, das die Pippi-Langstrumpf-Melodie auf dem Calliope mini erklingen lässt.
input.onButtonEvent(Button.A, input.buttonEventClick(), function () {
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole))
music.playTone(349, music.beat(BeatFraction.Quarter))
music.playTone(330, music.beat(BeatFraction.Quarter))
music.playTone(294, music.beat(BeatFraction.Quarter))
music.playTone(262, music.beat(BeatFraction.Quarter))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Whole))
music.playTone(330, music.beat(BeatFraction.Whole))
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole))
music.playTone(349, music.beat(BeatFraction.Quarter))
music.playTone(330, music.beat(BeatFraction.Quarter))
music.playTone(294, music.beat(BeatFraction.Quarter))
music.playTone(262, music.beat(BeatFraction.Quarter))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(196, music.beat(BeatFraction.Half))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Double))
music.playTone(330, music.beat(BeatFraction.Whole))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(349, music.beat(BeatFraction.Whole))
music.playTone(349, music.beat(BeatFraction.Half))
music.playTone(349, music.beat(BeatFraction.Quarter))
music.playTone(330, music.beat(BeatFraction.Quarter))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Quarter))
music.playTone(294, music.beat(BeatFraction.Quarter))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Quarter))
music.playTone(262, music.beat(BeatFraction.Quarter))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Whole))
music.playTone(330, music.beat(BeatFraction.Whole))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(349, music.beat(BeatFraction.Whole))
music.playTone(349, music.beat(BeatFraction.Half))
music.playTone(330, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(294, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Half))
music.playTone(247, music.beat(BeatFraction.Half))
music.playTone(262, music.beat(BeatFraction.Whole))
})
